Table of Contents

Composizione treno

IndiceModalità Automatica

Introduction

In prior versions of Rocrail the length of a train was only handled in the table of the locomotives. The length is important for automatic mode to make sure the train fits into a block completely (refer to settings of length of blocks in the chapter blocks).

Controlling (function-) decoders in cars / trailers was only possible when they were created as a locomotive. As an example driving trailers with direction-depending changing front lights were set up as a consist with its leading locomotive.

Features


Creating a Train

Define Cars


Assemble a Train


Assign a Train




Decoder Control

Cars may have a decoder: Car Interface


Train length and Block length dependencies

Due to this new way of the free definition of trailers, trains and locomotives it is recommended to fill out all fields with length informations in Rocrail. It is recommended to use values in millimeters (see the important info later on)

This values are:

Important notice

The values in all fields for the length parameters are integer. By using values in cm the complete length of a train may be not exact enough in case of using long trains. Rocrail is only comparing values, not dimensions. Therefore the dimension can be freely chosen( regardless other statements).


Train impact on Loco

Some parameters will have impact on the Loco speed and Acceleration:


Train locality

The assigned Train its locality will be automatically updated if the Loco arrives in a block.
After releasing this train from the loco it still remains in that block which is visualized as shown in the next paragraph.
:!: A block with unassigned train/cars can only be used as loco destination if this block is set to Shunting.

Block representation

In Rocview block IDs are suffixed with a Number sign (#) in case one or more cars are residing in it:

Loco and Cars Cars only Tooltip