Rocrail Manual

Rocview Mobile Rocrail Objects Interfaces Automat Modular Layout Hardware

License

This software is distributed freely under the GNU GENERAL PUBLIC LICENSE.
If you include portions of this software in other programs, then those programs must also be distributed freely in their entirety under the GNU PUBLIC LICENSE V3.


Manual Version

This Wiki is maintained against the main line of development. Some features could be not available or are different implemented in your revision of Rocrail, but it is mostly remarked with a revision number.

Options and features not documented in the Wiki are for developers only and should not be a trigger to open a Forum thread.


Introduction

Basics

Getting Started

Demo layouts

Support

Rocrail runs entirely on volunteer labor. However, Rocrail also needs contributions of money. Your continued support is vital for keeping Rocrail available.


Rocview

The Client

General

Themes

Track Layout

Control Dialogs

Programming Dialogs


Mobile Clients

Wireless fun for all.

andRoc

RocJ

RC-CAB

iRoc

iPhone and iPod Touch

padRoc

Rocrail

Objects

Command Stations

Connecting Rocrail with the Command Station(s)
Recommended pages to read first:

Manufacturer


Emulated CS


Digital Direct


Protocols

BiDi

RailCom

RFID

InfraRed

Other

Utilities

Automatic mode

Let the computer run the trains.

By creating a layout with Sensors, Blocks, and Routes, and then assigning your Locomotives to the Blocks, Rocrail can move the Locomotives by itself. You can use Schedules and Critical Sections to create and fine-tune complex movements for each Locomotive.

General

Operating mode

Trains

Car / Automobile

Simulation without hardware

Manual mode

Modular Layouts

Hardware

  • Follow this link: Hardware.


Trouble Shooting

Take the following actions if you encounter problems using Rocrail:

  1. Read the Wiki Documentation. (The English version too.)
  2. Search for similar problems and their solutions on the Rocrail Forum.
  3. Consult Reporting Bugs and Feature Requests for further steps

Jump only to the next item in the list if the previous did not solve the problem!


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