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Compile Rocrail on Apple macOS

Compiler & Tools

From the macOS DVD install the optional Xcode package:

  • Xcode; make, gcc, …

Or download/update it from:



wxWidgets

Leopard 10.5

cd wxWidgets
mkdir macbuild
cd macbuild
../configure --prefix=/usr/ --enable-unicode --enable-graphics_ctx
make
sudo make install


Lion 10.7

cd wxWidgets
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk --with-macosx-version-min=10.6 --enable-graphics_ctx --enable-monolithic
make
sudo make install


Mountain Lion 10.8

cd wxWidgets
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk --with-macosx-version-min=10.6 --enable-graphics_ctx --enable-monolithic --enable-compat28
make
sudo make install


Mavericks 10.9 & Yosemite 10.10

The command line tools are part of the standard Xcode installation.

Xcode 6

Starting with Xcode 6 the SDK number is 10.9.

cd wxWidgets
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk --with-macosx-version-min=10.6 --enable-graphics_ctx --enable-monolithic --enable-compat28
make
sudo make install

Xcode 7

Starting with Xcode 7 the SDK number is 10.11.

cd wxWidgets
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk --with-macosx-version-min=10.10 --enable-graphics_ctx --enable-monolithic --enable-compat28
make
sudo make install


El Capitan 10.11

  • Xcode: Version 7.1 (7B91b)
git clone https://github.com/wxWidgets/wxWidgets.git
cd wxWidgets
git checkout WX_3_0_BRANCH
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk --with-macosx-version-min=10.11 --enable-graphics_ctx --enable-monolithic --enable-compat28
make -j 4
sudo make install


Sierra 10.12

  • Xcode: Version 8.0
git clone https://github.com/wxWidgets/wxWidgets.git
cd wxWidgets
git checkout WX_3_0_BRANCH
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk --with-macosx-version-min=10.12 --enable-graphics_ctx --enable-monolithic --enable-compat28 --disable-mediactrl
make -j 4
sudo make install

If you already had a clone you must update the wxWidgets clone with:

git pull

Alternative configure for wxWidgets with Xcode 8

If the MacOSX10.12.sdk is not installed under Xcode 8, try this configuration:

../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk --with-macosx-version-min=10.12 --enable-graphics_ctx --enable-monolithic --enable-compat28 --disable-mediactrl


High Sierra 10.13

  • Xcode: Version 9.1
git clone --recurse-submodules https://github.com/wxWidgets/wxWidgets.git
cd wxWidgets
git checkout WX_3_0_BRANCH
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk --with-macosx-version-min=10.13 --enable-graphics_ctx --enable-monolithic --enable-compat28 --disable-mediactrl
make -j 4
sudo make install

If you already had a clone you must update the wxWidgets clone with:

git pull
cd macbuild
make clean


Mojave 10.14

git clone --recurse-submodules https://github.com/wxWidgets/wxWidgets.git
cd wxWidgets
mkdir macbuild
cd macbuild
../configure --enable-unicode --with-osx_cocoa --with-macosx-sdk=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk --with-macosx-version-min=10.14 --enable-graphics_ctx --enable-monolithic --enable-compat28 --disable-mediactrl
make -j 4
sudo make install

If you already had a clone you must update the wxWidgets clone with:

git pull
cd macbuild
make clean


Get Rocrail sources

Described here: Build Rocrail from Source.


Build Rocrail

cd Rocrail
make PLATFORM=MACOSX fromtar
./makemac.sh

This will build a DMG with Rocview and Rocrail inside. The DMG will end up in the folder package.

DMG build example

makemac.sh <dist>

Example: "makemac.sh mojave" will build
"rocrail-osx-XXXXX-mojave.dmg" where "XXXXX" is the Git revision number or "user" in case of offline build.


Trouble shooting

Mouse blocks

When using an USB-RS232 converter, and the incoming data stream takes the whole bandwidth, the mouse pointer will no longer react on user movements.
Apparently the device driver and or the OS X sub system cannot handle massive incoming data and blocks other parts. The hardware is OK because running Ubuntu on the same MAC does not suffer this problem.

cmac-en.1547907418.txt.gz · Last modified: 2019/01/19 15:16 by rjversluis